Joe Taylor
Joe Taylor
Senior Material Artist @ That's No Moon
Rotherham, United Kingdom

Summary

▴ Senior Material Artist @ That's No Moon.

Seven years in the games industry and six shipped titles across PC, console, VR, and Switch.

I’ve consistently led material and shader development at a project-wide level - defining pipelines, authoring benchmark assets, and creating robust workflows adopted across departments.

I have experience as the sole material artist on projects, as well as being in a material team. I’ve supported environments, props, terrain, characters, vehicles, foliage, and outsourcing teams with scalable, artist-friendly solutions. I have extensive experience working on projects both heavily utilising photogrammetry and procedural pipelines.

Skills

Material CreationPBR TexturingEnvironment ArtDigital Sculpting3D ModelingLightingCompositionPBRUV MappingEnvironment ModelingTexture BakingPhotogrammetry

Software proficiency

Substance 3D Designer
Substance 3D Designer
Substance 3D Painter
Substance 3D Painter
Photoshop
Photoshop
ZBrush
ZBrush
3ds Max
3ds Max
Unreal Engine
Unreal Engine
Marmoset Toolbag
Marmoset Toolbag

Productions

    • Video Game
      Speedball
    • Year
      2024
    • Role
      Material Artist
    • Company
      Rebellion
    • Video Game
      Sniper Elite 5
    • Year
      2022
    • Role
      Junior Environment Artist
    • Company
      Rebellion
    • Video Game
      Zombie Army 4: Dead War (Nintendo Switch)
    • Year
      2022
    • Role
      Junior Environment Artist
    • Company
      Rebellion
    • Video Game
      Strange Brigade (Nintendo Switch)
    • Year
      2021
    • Role
      Junior Environment Artist
    • Company
      Rebellion
    • Video Game
      Little Awesome Dudes (VR)
    • Year
      2019
    • Role
      Junior Environment Artist
    • Company
      Canalside Studios