COLLAPSE - Cinematic UE4 Environment Art Flythrough

An Unreal environment inspired by The Last of Us. Based on a concept from Brian Higgins.

Download my sketchbook to see a full breakdown of creating COLLAPSE:

My main focus for this piece was to learn modern techniques such as using trim sheets and tiling textures efficiently. I also was able to improve my skills in building modular environments and practice lighting.

Ivy Pack from Unreal Marketplace by SilverTm. A couple of megascans decals and grass meshes were used just to save some time.

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