An Unreal environment, inspired by God of War. Not based on any concept.
Download my sketchbook to see a full breakdown of creating FORGOTTEN: https://www.dropbox.com/s/1ezavj54vof2vix/Joe_Taylor_Forgotten_Sketchbook.pdf?dl=0
With this piece I wanted to experiment with sculpting and creating materials. I used a master material workflow so the scene was running from just a couple of materials, with several material instances. Another area I was able to improve on was composition and lighting as I was working without a concept for this piece I got to experiment and try to come up with something that looked interesting. The lighting is fully dynamic for this scene.